Hey guys I just reached a very exciting personal milestone! I recently took part in my first developer interview. Several weeks back I reviewed the emotional puzzle/ platformer In Between. And last Friday I got the opportunity to speak with a member of German developer Gentlymad. We discussed aspects of the games unique mechanics and the planning that goes into designing puzzles. But we also delved into the personal motivations behind In Between’s tragic story and how very few critics resonated with their approach to design.
