Posted in Can You Make A Video Game With NO Experience?, Communicating with the World (Academic), My Quiet Story (Chris Bowring), Quiet Stories, Thoughts About Video Games

Can you Make a Video Game With No Experience? – Pt. 3 Creating a Playable Character

 “This week we start learning how to program, with a focus on creating our very first playable character.”

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Posted in About, Quiet Stories

About Quiet Stories

“Quiet Stories was founded in December of 2017, with the sole intention of creating a place where the quieter voices of society could be heard.”

Chris Bowring

 

Chris Bowring founded Quiet Stories after several years of struggling with Mental Illness. He grew up thinking he was going to be a film maker or writer, studied Advertising and Communications at Auckland University of Technology, and spent several years working as a freelance games journalist.

However when he developed severe mental health issues, he was forced to drop out of university, lost a 3 year scholarship and was fired from his job. He struggled to rebuild his life for some time, and often found that options for recovery were limited and ineffective.

Quiet Stories was a way to combat his personal demons, and embrace his passion for video games and writing. Every week you’ll find new content on quietstoriesblog.com

We’ll provide thought provoking pieces about video games and the industry that makes them, a monthly video game book club, breakdowns of societal issues and updates on our ongoing efforts to tell unique stories through games of our own. You can also find us on Instagram (@Hashbrownaddict) where we post about video game related statues, replicas and collectibles.

Some of our stuff will be funny, a way to relax and unwind. Some of our stuff will be thought provoking and informative. Some of our stuff will be brutally real, tackle hard issues and push you to think about others differently. We hope we can create something for everyone, and help grow the quieter voices in our communities.

Posted in Podcasts, Quiet Stories

Shadow Of The Colossus, The Station and Focusing on Narrative Over Gameplay – Fist Fight (Podcast) Ep. 5

This week we debate whether the Shadow of the Colossus remake did enough to stand out in 2018, interview the Creative Director behind The Station and break down how to craft a narrative focused game.

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Posted in Can You Make A Video Game With NO Experience?, Communicating with the World (Academic), My Quiet Story (Chris Bowring), Quiet Stories, Thoughts About Video Games

Can you Make a Video Game with No Experience? – Pt. 2 Save time, by taking your time

This week we are doing our research and working out the best ways to be efficient with our time during this process.

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