These are our game recommendations for the month of September 2018.
“The secret to successful teamwork is love. No, really. Now, by this, I don’t mean that if the team hold hands and sings “Kumbaya,” you are going to make a great game. I don’t even mean that you have to like the other people on the team, although it wouldn’t hurt. What I mean is that you have to love the game you are making. For if everyone on the team has a deep and true love for the game they are making together and for the audience they are making it for, all differences and disagreements will be set aside in service of bringing the game into existence and making it be as wonderful as it can possibly be.”
These are our game recommendations for the second half of August 2018.
As a game designer it’s easy to get a little too big headed for your own good. Like many creatives, game designers assume that because they know how to make games, they know the best games that SHOULD be made.