Posted in Can You Make A Video Game With NO Experience?, Contexts of Games and Play (Academic), My Quiet Story (Chris Bowring), Quiet Stories

Quiet Stories’ 9 Tips for Success

How do we know when it’s the right time to take a chance? Will I ever achieve my dream job? What am I missing? These are questions that plague many of us, and hopefully the following 9 tips will help you on your path to success.

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Posted in Can You Make A Video Game With NO Experience?, Communicating with the World (Academic), My Quiet Story (Chris Bowring), Quiet Stories, Thoughts About Video Games

Can you Make a Video Game With No Experience? – Pt. 3 Creating a Playable Character

 “This week we start learning how to program, with a focus on creating our very first playable character.”

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Posted in Can You Make A Video Game With NO Experience?, Communicating with the World (Academic), My Quiet Story (Chris Bowring), Quiet Stories, Thoughts About Video Games

Can you Make a Video Game with No Experience? – Pt. 2 Save time, by taking your time

This week we are doing our research and working out the best ways to be efficient with our time during this process.

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Posted in Can You Make A Video Game With NO Experience?, Communicating with the World (Academic), My Quiet Story (Chris Bowring), Quiet Stories

Can you Make a Video Game With no Experience? – Pt. 1 Coming up With an Idea

This is an experiment to see if someone with no idea how to make a video game… can make one on their own.

This week we break down the goals of this series, explore what is achievable, settle on an idea, and choose an engine to work with.

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Posted in Can You Make A Video Game With NO Experience?, Communicating with the World (Academic), Graphic Design, Quiet Stories, Thoughts About Video Games

The Game Development Process (Infographic)

For my design class I was tasked with creating an infographic for a magazine. I decided to create one around the process of game production. Within this design I discuss a simplified version of said process but hopefully you find it of interest none the less.

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