This report outlines the research, developed work and learning that came from investigating whether someone with no experience in game development, could make their own game. This also serves as the fifth and final part of an ongoing series which you can find on the Quiet Stories Blog. Along this journey I had no mentors or assistance, I merely learned from the teachings of academic and industry professionals, who have shared their knowledge online. I didn’t meet the high expectations I set myself, but learned an enormous amount.
Chris Bowring