We’ve made a game… sort of.
Today I must announce the sad news that Video Game Abominations will not be releasing. Video Game Abominations was a satirical encyclopedia filled with all your favorite video game characters. Written and illustrated by myself (Chris Bowring), this was to be Quiet Stories first official book. We launched on Kickstarter in April, with a goal of $15,200 NZD, and as of today, funding ended with $1882 NZD raised (12% of our goal).
It’s been an exciting time for us at Quiet Stories. We’ve just announced our first major project and already have some big names supporting us.
Quiet Stories is proud to announce our first major project, Video Game Abominations!
“What if there was a book filled with all your favorite video game characters… but then someone decided to take the piss out of them?”
Continue reading “Video Game Abominations Launches on Kickstarter”
“This week we start learning how to program, with a focus on creating our very first playable character.”
This week we are doing our research and working out the best ways to be efficient with our time during this process.
This is an experiment to see if someone with no idea how to make a video game… can make one on their own.
This week we break down the goals of this series, explore what is achievable, settle on an idea, and choose an engine to work with.
Narrative is one of the central catalysts to creating entertaining and emotionally captivating media. Films such as inception left us reeling, with complex ideas on consciousness and the implications of tampering with an individual’s memories. While what some call, the golden age of television, has brought forth gritty drama’s that lead us to empathise with drug dealers (Breaking Bad), fear other people more than flesh eating virus’s (The Walking Dead), and question who’s death is most imminent (Game of Thrones). Both film and television have adapted and evolved the ways that they tell stories over the last 20 years. Yet there is one medium that has seen far more narrative growth than any other. Video Games.