Episode 7 of Fist Fight will (for now) be the last. Now that Quiet Stories is transitioning into game development we just don’t have the time to continue this great series. For this final episode Nick stands in for Casey to discuss A Way Out and Chris interviews one of the developers behind Mulaka.
This week we try something new, by deciding to argue over Fortnite and PUBG. Then we talk with the developer behind Jettemero: Hero of the Universe and see how he made it all on his own.
This week we debate whether the Shadow of the Colossus remake did enough to stand out in 2018, interview the Creative Director behind The Station and break down how to craft a narrative focused game.
This week Casey tries to nitpick when it comes to the amazing Dying Light, and we sit down with the Schacht team to discuss how they transitioned their game from a university project, to a commercial product.
You can also get each episode on iTunes and Soundcloud.
This week on Fist Fight we get heated over Monster Hunter World and then interview some AAA developers who worked on Dead Island 2, but are now focused on their Xcom-like game, All Walls Must Fall. Find out what going indie and using Kickstarter taught them.
This week we weren’t able to bring on any developers, so we’re giving you a double dose of debate. We discuss whether Prey is worthy of being called one of the best games of 2017, then argue over whether the competitive nature of Hidden Agenda really panned out.
You can find Fist Fight on iTunes, SoundCloud and on the Quiet Stories YouTube channel.
Quiet Stories releases its first podcast, FIST FIGHT!!!